The Big Bang Stigma
An interactive space exploring how mental-health labels shape our relationships.
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An interactive space exploring how mental-health labels shape our relationships.
View projectA spatial carnival translating the choices and exchanges of matchmaking into an experience.
View projectConcepts, environments, and storyboards for a music video, extended into a promotional mini-game.
View projectIn progress. The problem framing, user flows, and prototype will be added when ready.
In progressThe subway becomes a contemporary ferry where filmed and digital spaces overlap along the edge of Styx.
View projectA self-replicating mechanical civilisation exploring creation, obedience, and circulation.
View projectSkeletal and altered bodily forms become SPRING’s visual identity and wearable jewellery.
View projectFrom digital funerals to cultivation: a third life form in the age of digital immortality.
View projectAn elastic cube and four-channel sound reshape spatial perception through synchronisation, repetition, and deviation.
View projectFrom parametric model to particle interaction and generative film: possible timelines grow within one cosmos.
View projectPython connects images, text, and seismic records, translating multimodal data into spatial form, particles, and live feedback.
View projectLive sound drives butterfly geometry and particle feedback, transforming a stable outline through liquid motion and dispersed glow.
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BLIND DATING MARKET FESTIVAL

NEXUS: The Cycle of Creation
Narrative-Driven Concept Game Environment Design